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| | | | | | | | | | | | Control: | To start this game press the button. Game is controlled by the same keys that are used to playing under MS DOS. |
| Help: | If the game emulation speed is low, you can try to increase it by reloading this page without ads or choose another emulator from this table. |
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| | Other platforms: | Unfortunately, this game is currently available only in this version. Be patient :-) |
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| Game info: |  box cover | Game title: | Super Worms | | Platform: | MS-DOS | | Author (released): | Wiering Software (1994) | | Genre: | Racing | Mode: | Multiplayer | | Design: | Mike Wiering | | Music: | | | Game manual: | manual.pdf | File size: | 79 kB | | Download: | not available (stream only) | Game size: | 82 kB | | Recommended emulator: | DOSBox |
| | Detailed game description: | Super Worms is a compact three-dimensional racing game created by Dutch developer Mike Wiering and originally designed for MS-DOS. Distributed as shareware, it features colourful segmented worms competing on small circuits viewed from a behind-the-racer perspective. Despite its title, the game is unrelated to Team17’s Worms series.  | | Super Worms (MS-DOS) | It can be played by one person against computer-controlled opponents or by two players simultaneously using a split-screen display. The main attraction is the Grand Prix mode, in which the player races through groups of circuits and must finish among the leading competitors to continue. Practice and two-player match options are also available. The shareware release contains five tracks, while the registered version expands the selection to twenty. Controls are deliberately simple, with support for both keyboard and joystick, making the game particularly suitable for short local multiplayer sessions. White balloons placed around the courses contain weapons and other useful items that can be employed against rival racers. When a worm is struck, it loses one of the circular segments forming its body, giving damage an immediately visible effect. The separate Battle mode abandons conventional racing and places two players in an arena where they attempt to eliminate each other with collected weapons. This combination of racing, power-ups and competitive combat adds some variety despite the game’s limited scale. The influence of Super Mario Kart is unmistakable, from the pseudo-3D presentation and item-based races to the competitive Battle mode. Wiering himself described Super Worms as a very small Mario Kart-style racing game. More generally, Nintendo’s Mario games appear to have strongly influenced his early work: both Mario & Luigi and the later Super Angelo were unofficial imitations of Super Mario Bros., borrowing its side-scrolling platform gameplay and familiar visual elements. Super Worms applies the same enthusiasm to the kart-racing formula while replacing Nintendo’s characters with an original cast of worms. Technically, the game is notable for fitting its racing engine, opponents, courses and multiplayer modes into a program of roughly 80 kilobytes. Its graphics and sound are naturally modest, and the racing lacks the variety and refinement of its console inspiration, but the action remains clear and generally easy to understand. The computer-controlled racers provide reasonable opposition, while split-screen play is the game’s strongest feature. Super Worms is ultimately a small and derivative production, yet it is also an inventive example of how an independent DOS developer could reproduce the basic appeal of a major console game with extremely limited resources. More details about this game can be found on MobyGames.com. | | For fans and collectors: | | Find this game on video server YouTube.com or Vimeo.com. | | Buy original version of this game on Amazon.com or eBay.com. | Find digital download of this game on GOG or Steam. | | | | Platform: | This version of Super Worms was designed for personal computers with operating system MS-DOS (Microsoft Disk Operating System), which was operating system developed by Microsoft in 1981. It was the most widely-used operating system in the first half of the 1990s. MS-DOS was supplied with most of the IBM computers that purchased a license from Microsoft. After 1995, it was pushed out by a graphically more advanced system - Windows and its development was ceased in 2000. At the time of its greatest fame, several thousand games designed specifically for computers with this system were created. Today, its development is no longer continue and for emulation the free DOSBox emulator is most often used. More information about MS-DOS operating system can be found here. | | | | Available online emulators: | 5 different online emulators are available for Super Worms. These emulators differ not only in the technology they use to emulate old games, but also in support of various game controllers, multiplayer mode, mobile phone touchscreen, emulation speed, absence or presence of embedded ads and in many other parameters. For maximum gaming enjoyment, it's important to choose the right emulator, because on each PC and in different Internet browsers, the individual emulators behave differently. The basic features of each emulator available for this game Super Worms are summarized in the following table: | |
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| Similar games: | If you like Super Worms you'll probably like also some of the similar games in the overview below. The games you see here are selected based on title similarity, game genre, and keywords. However, the list is generated automatically and can therefore be very 'subjective' especially for some specific games. To find a particular game, please use our search form. |
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